int[] run = new int[MAX_RUN_COUNT + 1]; int count = 0; run[0] = left;
// Check if the array is nearly sorted for (int k = left; k < right; run[count] = k) { if (a[k] < a[k + 1]) { // ascending while (++k <= right && a[k - 1] <= a[k]); } else if (a[k] > a[k + 1]) { // descending while (++k <= right && a[k - 1] >= a[k]); for (int lo = run[count] - 1, hi = k; ++lo < --hi; ) { int t = a[lo]; a[lo] = a[hi]; a[hi] = t; } } else { // equal for (int m = MAX_RUN_LENGTH; ++k <= right && a[k - 1] == a[k]; ) { if (--m == 0) { sort(a, left, right, true); return; } } }
/* * The array is not highly structured, * use Quicksort instead of merge sort. */ if (++count == MAX_RUN_COUNT) { sort(a, left, right, true); return; } }
// Use insertion sort on tiny arrays if (length < INSERTION_SORT_THRESHOLD) { if (leftmost) { /* * Traditional (without sentinel) insertion sort, * optimized for server VM, is used in case of * the leftmost part. */ for (int i = left, j = i; i < right; j = ++i) { int ai = a[i + 1]; while (ai < a[j]) { a[j + 1] = a[j]; if (j-- == left) { break; } } a[j + 1] = ai; } } else { /* * Skip the longest ascending sequence. */ do { if (left >= right) { return; } } while (a[++left] >= a[left - 1]);
/* * Every element from adjoining part plays the role * of sentinel, therefore this allows us to avoid the * left range check on each iteration. Moreover, we use * the more optimized algorithm, so called pair insertion * sort, which is faster (in the context of Quicksort) * than traditional implementation of insertion sort. */ for (int k = left; ++left <= right; k = ++left) { int a1 = a[k], a2 = a[left];
// Inexpensive approximation of length / 7 int seventh = (length >> 3) + (length >> 6) + 1;
/* * Sort five evenly spaced elements around (and including) the * center element in the range. These elements will be used for * pivot selection as described below. The choice for spacing * these elements was empirically determined to work well on * a wide variety of inputs. */ int e3 = (left + right) >>> 1; // The midpoint int e2 = e3 - seventh; int e1 = e2 - seventh; int e4 = e3 + seventh; int e5 = e4 + seventh;
// Sort these elements using insertion sort if (a[e2] < a[e1]) { int t = a[e2]; a[e2] = a[e1]; a[e1] = t; }
if (a[e3] < a[e2]) { int t = a[e3]; a[e3] = a[e2]; a[e2] = t; if (t < a[e1]) { a[e2] = a[e1]; a[e1] = t; } } if (a[e4] < a[e3]) { int t = a[e4]; a[e4] = a[e3]; a[e3] = t; if (t < a[e2]) { a[e3] = a[e2]; a[e2] = t; if (t < a[e1]) { a[e2] = a[e1]; a[e1] = t; } } } if (a[e5] < a[e4]) { int t = a[e5]; a[e5] = a[e4]; a[e4] = t; if (t < a[e3]) { a[e4] = a[e3]; a[e3] = t; if (t < a[e2]) { a[e3] = a[e2]; a[e2] = t; if (t < a[e1]) { a[e2] = a[e1]; a[e1] = t; } } } }
/* * Skip elements, which are less or greater than pivot values. */ while (a[++less] < pivot1); while (a[--great] > pivot2);
/* * Partitioning: * * left part center part right part * +--------------------------------------------------------------+ * | < pivot1 | pivot1 <= && <= pivot2 | ? | > pivot2 | * +--------------------------------------------------------------+ * ^ ^ ^ * | | | * less k great * * Invariants: * * all in (left, less) < pivot1 * pivot1 <= all in [less, k) <= pivot2 * all in (great, right) > pivot2 * * Pointer k is the first index of ?-part. */ outer: for (int k = less - 1; ++k <= great; ) { int ak = a[k]; if (ak < pivot1) { // Move a[k] to left part a[k] = a[less]; /* * Here and below we use "a[i] = b; i++;" instead * of "a[i++] = b;" due to performance issue. */ a[less] = ak; ++less; } else if (ak > pivot2) { // Move a[k] to right part while (a[great] > pivot2) { if (great-- == k) { break outer; } } if (a[great] < pivot1) { // a[great] <= pivot2 a[k] = a[less]; a[less] = a[great]; ++less; } else { // pivot1 <= a[great] <= pivot2 a[k] = a[great]; } /* * Here and below we use "a[i] = b; i--;" instead * of "a[i--] = b;" due to performance issue. */ a[great] = ak; --great; } }
交换基准,递归左边和右边
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// Swap pivots into their final positions a[left] = a[less - 1]; a[less - 1] = pivot1; a[right] = a[great + 1]; a[great + 1] = pivot2;
// Sort left and right parts recursively, excluding known pivots sort(a, left, less - 2, leftmost); sort(a, great + 2, right, false);
/* * If center part is too large (comprises > 4/7 of the array), * swap internal pivot values to ends. */ if (less < e1 && e5 < great) { /* * Skip elements, which are equal to pivot values. */ while (a[less] == pivot1) { ++less; }
while (a[great] == pivot2) { --great; }
/* * Partitioning: * * left part center part right part * +----------------------------------------------------------+ * | == pivot1 | pivot1 < && < pivot2 | ? | == pivot2 | * +----------------------------------------------------------+ * ^ ^ ^ * | | | * less k great * * Invariants: * * all in (*, less) == pivot1 * pivot1 < all in [less, k) < pivot2 * all in (great, *) == pivot2 * * Pointer k is the first index of ?-part. */ outer: for (int k = less - 1; ++k <= great; ) { int ak = a[k]; if (ak == pivot1) { // Move a[k] to left part a[k] = a[less]; a[less] = ak; ++less; } else if (ak == pivot2) { // Move a[k] to right part while (a[great] == pivot2) { if (great-- == k) { break outer; } } if (a[great] == pivot1) { // a[great] < pivot2 a[k] = a[less]; /* * Even though a[great] equals to pivot1, the * assignment a[less] = pivot1 may be incorrect, * if a[great] and pivot1 are floating-point zeros * of different signs. Therefore in float and * double sorting methods we have to use more * accurate assignment a[less] = a[great]. */ a[less] = pivot1; ++less; } else { // pivot1 < a[great] < pivot2 a[k] = a[great]; } a[great] = ak; --great; } } }
// Sort center part recursively sort(a, less, great, false);